Position: Software Engineer (C++ Systems)
Title:
Software Engineer (C++ Systems)
Location:
San Francisco, CA, United States (Onsite) – Relocation packages are available.
Client Industry: AI‑infrastructure industry / GPU Virtualization
Skills:
C++, Rust
Job Description
We are looking for a Software Engineer (C++ Systems) to join our team and work on the core of our GPU virtualization stack. This role is ideal for someone who thrives on optimizing microsecond‑level performance in complex C++ systems and is passionate about building impactful low‑level GPU software. You will be instrumental in scaling our platform and serving a rapidly growing customer base.
What
You'll Do
• Performance optimization of the C++ virtualization library.
• Research into over subscription, checkpointing, and distributed GPU clusters.
• Support new architectures with deep understanding across the system.
• Systems‑level debugging in production environments.
• Diagnose performance issues in machine learning workloads.
Tech Stack
C++
Work Policy
On‑site work policy. Typically 60–65 hour work weeks, which may require weekend work.
Work Experience
• 2+ years of experience in C++ systems engineering.
• Experience working on low‑level systems in production.
• Experience with compilers, networking protocols, or kernels.
Education
• Required:
Degree from a top Computer Science program with a 3.7+ GPA.
• Required:
School/University (Top 5 IITs or top 20 college/universities in the US).
Hard Skills
• Elite C++ expertise (Rust also sufficient but they will be working in C++).
• Experience optimizing NIC/C++ performance.
• Ability to trace performance issues across the stack.
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