Senior C++ Real-Time Media / GStreamer Engineer
• Build a new GStreamer plug-in (in C++) that replaces current Python-based audio buffering logic.
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This role involves handling real-time audio coming in over WebSockets, converting it into clean RTP frames for telecom systems while ensuring smooth flow even with irregular bursty PCM-U audio inputs.
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The ideal candidate will have strong experience with C++, GStreamer development including custom plug-ins writing working with timestamps latency and RTP as well as familiarity with Python specific understanding replacing current buffer pipeline performance scalability engineering optimizing low-latency pipelines memory management handling large numbers concurrent streams WebSocket streaming expertise building high-throughput bidirectional transport real-time media/video expert ability work handle irregular jitter timing packetization non-standard formats conversion utilizing DMA pointers & heap optimization deployment practices...