BC, DevOps Engineer Prem Cloud Infrastructure

Vancouver 1 days agoFull-time External
Negotiable
Position: BC, DevOps Engineer – On-Prem Cloud Infrastructure BC, Dev Ops Engineer – On-Prem Cloud Infrastructure About Zoic Studios Zoic Studios is a visual effects company where creativity meets engineering. We’ve delivered award-winning visuals for film, television, and interactive media and we’re now evolving our infrastructure to meet the demands of next-generation content creation. We’re transitioning from traditional on-prem compute to a cloud-native architecture built entirely on-prem using platforms like Open Nebula and Kubernetes. This means building scalable, automated, and secure systems that support massive rendering workloads, AI-enhanced pipelines, and real-time collaboration all without relying on public cloud providers. If you’re a Dev Ops engineer who thrives in hands-on environments and wants to help shape the future of creative infrastructure, we want to hear from you. General Summary As a Dev Ops Engineer at Zoic, you won’t just maintain systems, you’ll help invent them. We’re looking for a problem solver with a builder’s mindset, someone who thrives in complex environments and enjoys turning ambiguity into clarity. You’ll be instrumental in designing and evolving our on-prem cloud platform, working across infrastructure, automation, and deployment pipelines to ensure our systems are resilient, scalable, and optimized for high-performance creative workflows. You’ll collaborate with cross-functional teams, tackle challenges that don’t have off-the-shelf solutions, and help shape the technical foundation that supports our artists and engineers. If you’re curious, resourceful, and excited by the idea of building infrastructure that powers world-class visual storytelling, this is your opportunity to make a lasting impact. • Key Responsibilities • Build and manage virtualization and cloud orchestration platforms including Open Nebula and Kubernetes • Deploy and manage containerized workloads across on-prem Kubernetes clusters • Design and implement CI/CD pipelines for on-prem environments • Automate provisioning and configuration using Ansible, Terraform, and Packer • Build and maintain deployment workflows for internal tools and creative pipelines • Optimize Kubernetes for GPU workloads and high-performance rendering tasks • Set up and configure physical infrastructure including servers, storage arrays, and networking equipment • Administer and support both Linux and Windows environments across studio infrastructure • Monitor system health and performance using Prometheus, Grafana, and ELK • Maintain secure backup, restore, and disaster recovery processes • Work closely with infrastructure, engineering, and creative teams to support production needs • Document systems, processes, and runbooks for internal use • Provide technical support and troubleshooting for infrastructure-related issues • Implement secure data handling practices, including encryption and access controls • Support compliance with MPAA, NIST, and ISO standards Required Qualifications • 3+ years of experience in Dev Ops or infrastructure engineering • Strong Linux and Windows administration skills across multiple distributions • Strong hands-on experience with Kubernetes, including cluster setup, configuration, management, and optimization • Strong Proficiency infrastructure-as-code tools (Terraform, Ansible, Packer) • Familiarity with Open Nebula or other on-prem cloud platforms • Experience with physical infrastructure setup and configuration (servers, storage, networking) • Experience with software defined networking and common networking stacks around Kubernetes. • • Strong Proficiency in scripting languages (Python, Bash) • Understanding of CI/CD principles and pipeline design • Comfortable working in fast-paced, creative environments Bonus Skills • Experience with GPU orchestration and AI/ML pipelines • Familiarity with creative tools (Deadline, Nuke, Houdini, Maya) • Experience with containerized GUI applications or remote apps • Background in VFX, gaming, architecture, or scientific computing • Contributions to open-source or technical communities What You’ll Learn • How to architect and scale a fully cloud-native infrastructure without relying on public cloud providers •…