We are actively looking for a Senior Gameplay Engineer for a gaming studio that has recently raised $15M in funding. They're currently working on two announced IPs and A16 is currently one of their lead investors.
What are some core responsibilities for this position
• Develop and maintain networking systems for multiplayer gameplay.
• Collaborate with game designers to address multiplayer gameplay challenges.
• Debug and optimize network systems for improved latency and bandwidth efficiency.
What are the core requirements for this position?
• Fluency in C++, C#, or Java
• Experience with multiplayer game development for PC and console (ideally, MMORPGs)
• Strong data structures and algorithm skills
• Knowledge of network programming considerations
What are the major brownie points for this role?
• Experience with both C++ and C#
• Strong 3D math skills (linear algebra, calculus, trigonometry)
• Prior experience creating client/server systems
• Experience with metrics and analytics, especially in games
• Understanding of distributed systems
• Mastery of threading and concurrency
• Prior experience and expertise in a specific specialty such as AI, physics, or combat
• Prior shipped titles in the game industry
• 7+ years (depending on experience) of game development experience, preferably in the MMORPG space
Maybe a few additional benefits that are overkill?
• Experience with MongoDB or other document-oriented data stores
• Degree in computer science or a related field
• Experience with functional programming (LISP, OCaml, Haskell, etc